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Senior Tools Engineer in Redwood City, California at AccruePartners

Date Posted: 5/24/2019

Job Snapshot

Job Description

CREATE AN UNFORGETTABLE EXPERIENCE

  • Join a studio with 20+ year history of developing AAA franchises games and a team who encourages continuous learning and professional growth
  • Become an integral part of a recently created team who is currently in the formative stages of a new AAA blockbuster being built and shipped across XB1, PS4, and PC
  • Help build a completely original story in a new world that gamers can play in for years to come

LEVEL UP WITH THIS CREW

  • Competitive salary and customizable health insurance options; including 100% paid medical, no out of pocket medical expenses
  • Strong focus on work-life balance that is strategically designed to eliminate burnout and maintain a positive work environment. Including child care on-site as well as 6 months maternity and 3 months paternity leave.
  • Access to a free 50,000’ foot athletic club (swimming pool and rock wall included!)
  • In-house catering with a 5-star chef who can make specialized meals for those with dietary restrictions
  • Drop your car off onsite for a free wash, detailing and oil change!
  • Generous paid time-off and a true desire to provide work-life balance within the industry

LOCATION

  • Redwood City, CA (just south of San Francisco)

MAKE AN IMPACT

  • Extend and maintain our world class proprietary tools and pipelines
  • Architect and drive development of high-quality tools
  • Design, build and maintain new tools as an individual contributor
  • Improve existing tools as an individual contributor
  • Mentor other engineers to help build a solid team
  • Contribute to a positive work environment

SHOW US YOUR SKILLS

  • 6+ years game industry or related programming experience.
  • Knowledgeable in overall game architecture and tools, ideally with specific experience in one or more areas of game development
  • Ability to design, implement, and optimize code in new and existing systems. 
  • Strong skills in C++ and C#.
  • Flair for Usability and User Experience (UX).
  • Large-scale software engineering skills, a proven track record of designing and implementing complex tools and pipelines & a strong desire to architect solutions (and maintain systems) within AAA development teams
  • Ability and willingness to design and fully implement complex tools both as an individual contributor and with the help of a small team. Proven ability to define, and alter technical designs.

BONUS POINTS

  • Experience with parallel programming
  • Experience building tools in the games industry.
  • Experience working with animation, rendering, or simulation
  • Experience with Python is a plus.

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